Nightly Build / build (push) Successful in 6m59s
- Add StreamDelta(SseDecoder) framing shared by OpenAI/Anthropic - OpenAiClient: stream=true + reasoning_content deltas, index-based tool_calls accumulation, usage from final chunk - AnthropicClient: message_start/content_block_*/message_delta events, thinking_delta->reasoning, input_json_delta->tool input - TokenDelta ServerEvent variant wired through ChatHub + WS broadcast - Frontend throttled flush (~15 Hz), pending bubble mutate-in-place, reasoning as collapsed-by-default <details> - Drop streaming bubble on error/llm_failed/model_fallback - i18n: chat.reasoning key added to en/fr/it
992 lines
39 KiB
JavaScript
992 lines
39 KiB
JavaScript
import { html, nothing } from 'lit';
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import { LightElement } from './base.js';
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import { t } from './i18n.js';
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// Slash commands handled entirely server-side: they reply with a `Done` and never
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// echo back as a `user_message`, so they are the only commands rendered
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// optimistically on send. Everything else — custom commands and unknown ones — is
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// telnet-style: the bubble appears only when the backend persists it and re-emits a
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// `user_message` (custom commands carry their typed form as the echoed content).
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// (`/new` and `/clear` are intercepted earlier and never reach the echo.)
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const SYSTEM_SLASH_COMMANDS = new Set([
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'/help', '/models', '/model', '/context', '/cost',
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'/compact', '/resettools', '/sethome',
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]);
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/**
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* Base class for chat UI components (desktop copilot, mobile chat page).
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*
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* Contains all WebSocket logic, message state, and approval handling.
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* Subclasses implement the render() method and override the DOM hooks:
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* - _scrollToBottom()
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* - _getInputContent() → returns current input value
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* - _clearInput() → empties the input
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* - _onMessagePushed(item) → called after each push (scroll, focus, etc.)
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*/
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export class ChatSession extends LightElement {
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static properties = {
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_messages: { state: true },
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_waiting: { state: true },
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_expanded: { state: true },
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_providers: { state: true },
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_selectedClient: { state: true },
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_providersLoaded: { state: true },
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// Session security-group (permission group) picker — the twin of the model
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// pill. `_securityGroups` is the caller's selectable set; `_selectedGroup` is
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// the session's current group (backend is the source of truth).
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_securityGroups: { state: true },
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_selectedGroup: { state: true },
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_rejectingId: { state: true },
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_rejectNote: { state: true },
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_clarificationAnswer: { state: true },
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// Voice recording state (shared by every chat surface).
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_hasTranscribe: { state: true },
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_recording: { state: true },
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// Pending attachments for the message being composed (shown as chips above
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// the textarea; uploaded to disk on selection, sent with the next message).
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_attachments: { state: true },
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};
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// Live events whose arrival implies a turn is in flight (used to restore the
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// STOP button when reconnecting mid-turn).
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static _STREAMING_EVENTS = new Set([
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'thinking', 'tool_start', 'agent_start', 'pending_write', 'approval_required',
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'token_delta',
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]);
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constructor() {
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super();
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this._messages = [];
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this._waiting = false;
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this._expanded = new Set();
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this._ws = null;
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// True only for an auto-reconnect after an unexpected socket close (set in
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// `onclose`), so the next `onopen` reconciles tool state that may have advanced
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// while we were disconnected. A deliberate teardown (source switch / new session)
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// nulls `onclose` first, so it never sets this.
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this._reconnecting = false;
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this._providers = [];
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this._selectedClient = null;
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this._providersLoaded = false;
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this._securityGroups = [];
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this._selectedGroup = 'default';
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this._rejectingId = null;
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this._rejectNote = '';
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this._clarificationAnswer = '';
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// Runtime-selected source. When null, falls back to the static `_wsSource`.
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// Lets a single chat component switch between sessions (e.g. copilot tabs).
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this._activeSource = null;
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// Voice recording state. Shared so every surface (desktop copilot + mobile
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// chat) can expose the same mic button. The desktop-only Ctrl+Space push-
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// to-talk shortcut is wired in `app-copilot`; `_shortcutRecording` tracks
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// whether a recording session was started by that shortcut.
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this._hasTranscribe = false;
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this._recording = false;
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this._shortcutRecording = false;
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this._mediaRecorder = null;
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this._audioChunks = [];
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// Each entry: { name, path, mimetype, filesize, uploading? }. While an upload
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// is in flight the entry has `uploading: true` and no `path` yet.
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this._attachments = [];
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}
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async connectedCallback() {
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super.connectedCallback();
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// Fire-and-forget: availability of a transcription provider determines
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// whether the mic button is rendered at all.
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this._checkTranscribe();
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await Promise.all([this._loadProviders(), this._loadHistory()]);
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this._connectWS();
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}
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// ── Source identity — override in subclass ────────────────────────────────────
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// Static default source for this component. Subclasses override (e.g. 'mobile').
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get _wsSource() { return 'web'; }
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// Effective source: the runtime-selected one, or the static default.
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get _source() { return this._activeSource ?? this._wsSource; }
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/**
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* Switch the live connection to a different source: tear down the current WS,
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* swap source, reload that source's history, and reconnect. Used to move
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* between sessions (e.g. General ↔ a project chat) without remounting.
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*/
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async _switchSource(source) {
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if (this._ws) { this._ws.onclose = null; this._ws.close(); this._ws = null; }
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this._activeSource = source;
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this._messages = [];
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this._waiting = false;
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await this._loadHistory();
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this._connectWS();
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}
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// ── Data loading ──────────────────────────────────────────────────────────────
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async _loadProviders() {
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try {
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const res = await fetch('/api/llm/models/selector');
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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const { models, default: def } = await res.json();
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this._providers = models;
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this._selectedClient = def;
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} catch (e) {
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console.error('Failed to load LLM models:', e);
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} finally {
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this._providersLoaded = true;
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}
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}
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get _noModels() {
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return this._providersLoaded
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&& this._providers.filter(p => p !== 'auto').length === 0;
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}
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_renderNoModelsBanner() {
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if (!this._noModels) return nothing;
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return html`
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<div class="home-banner home-banner--error chat-no-models">
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<div class="home-banner-icon"><i class="bi bi-cpu-fill"></i></div>
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<div class="home-banner-body">
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<strong>${t('dashboard.banner.no_models.title')}</strong>
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${t('dashboard.banner.no_models.desc')}
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<a href="#llm-providers">${t('dashboard.banner.no_models.action')}</a>
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</div>
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</div>
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`;
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}
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async _loadHistory() {
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try {
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const res = await fetch(`/api/${this._source}/messages`);
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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const items = await res.json();
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if (items.length > 0) {
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this._messages = items;
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const expanded = new Set(this._expanded);
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for (const m of items) {
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if (m.kind === 'tool' && m.status === 'pending') expanded.add(m.tool_call_id);
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}
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this._expanded = expanded;
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this._scrollToBottom();
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// Set flag so ws.onopen sends a resume if there are pending tools
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// (approval/clarification waiting) or interrupted tools (status=error+Interrupted).
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this._hasPendingTools = items.some(
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m => m.kind === 'tool' && (m.status === 'pending' || (m.status === 'error' && m.error === 'Interrupted.'))
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);
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}
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} catch (e) {
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console.warn('Could not load history:', e.message);
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}
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}
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// ── WebSocket ─────────────────────────────────────────────────────────────────
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_connectWS() {
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const proto = location.protocol === 'https:' ? 'wss' : 'ws';
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const ws = new WebSocket(`${proto}://${location.host}/api/ws?source=${this._source}`);
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this._ws = ws;
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ws.onopen = () => {
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// After an auto-reconnect, reconcile tool state: a terminal event
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// (tool_done / tool_error) delivered while the socket was down is lost —
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// the server bus is a broadcast with no replay — so a card could otherwise
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// stay 'running' forever until a manual reload. Re-fetch history and advance
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// any locally-unfinished card that has since reached a terminal state.
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if (this._reconnecting) {
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this._reconnecting = false;
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this._resyncOnReconnect();
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}
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if (this._hasPendingTools) {
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ws.send(JSON.stringify({ type: 'resume' }));
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this._hasPendingTools = false;
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}
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};
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ws.onmessage = (ev) => this._handleServerMsg(JSON.parse(ev.data));
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ws.onclose = () => { this._reconnecting = true; setTimeout(() => this._connectWS(), 2000); };
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}
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/**
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* Reconcile tool cards after an unexpected reconnect. Re-fetches the server's
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* message history and advances any locally-unfinished tool card (`running` or
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* `pending`) whose server row has reached a **terminal** state while the socket
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* was down. Only ever moves a card *forward* to a terminal state: a tool still
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* executing reads as `pending`/Interrupted in history and is deliberately left
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* untouched, so this never re-shows a spinner or an approval form for live work.
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*/
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async _resyncOnReconnect() {
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let items;
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try {
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const res = await fetch(`/api/${this._source}/messages`);
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if (!res.ok) return;
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items = await res.json();
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} catch { return; }
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// Terminal from the history projection: 'done', or a genuine 'error' (a tool
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// that was merely interrupted mid-run surfaces as error 'Interrupted.' and is
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// NOT terminal — it may still be executing).
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const isTerminal = (it) =>
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it.kind === 'tool' &&
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(it.status === 'done' || (it.status === 'error' && it.error !== 'Interrupted.'));
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for (const it of items) {
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if (!isTerminal(it)) continue;
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const local = this._messages.find(
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m => m.kind === 'tool' && m.tool_call_id === it.tool_call_id
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);
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if (!local || (local.status !== 'running' && local.status !== 'pending')) continue;
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this._updateTool(it.tool_call_id, {
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status: it.status,
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result: it.result,
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result_type: it.result_type,
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error: it.error,
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request_id: null,
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});
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// Collapse a resolved approval form.
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const expanded = new Set(this._expanded);
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expanded.delete(it.tool_call_id);
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this._expanded = expanded;
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}
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}
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async _startNewSession() {
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if (this._ws) {
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this._ws.onclose = null;
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this._ws.close();
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this._ws = null;
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}
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this._cancelStreamFlush();
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this._messages = [];
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this._waiting = false;
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try {
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const res = await fetch(`/api/sessions?source=${this._source}`, { method: 'POST' });
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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} catch (e) {
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this._pushError('Could not clear session: ' + e.message);
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}
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this._connectWS();
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}
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// ── Message handling ──────────────────────────────────────────────────────────
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_handleServerMsg(msg) {
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console.debug('[WS ←]', msg.type, msg);
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// Receiving a live streaming event means a turn is active — restore the STOP
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// button even if we reconnected mid-turn and missed the start. `done`/`error`
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// reset it below.
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if (!this._waiting && ChatSession._STREAMING_EVENTS.has(msg.type)) {
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this._waiting = true;
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}
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switch (msg.type) {
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// Sent on (re)connect: authoritative running state for this session.
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case 'turn_running':
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this._waiting = msg.running;
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break;
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case 'pending_write':
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this._push({
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kind: 'pending_write',
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request_id: msg.request_id,
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tool_call_id: msg.tool_call_id,
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path: msg.path,
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old_content: msg.old_content ?? '',
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new_content: msg.new_content,
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status: 'pending',
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});
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break;
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case 'thinking': {
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// A tool-call round's text. When the round streamed, its pending bubble
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// becomes the thinking item in place. Reasoning comes from the event
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// (buffered providers) or the streamed accumulation.
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const last = this._messages[this._messages.length - 1];
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const streaming = (last?.kind === 'assistant' && last.streaming) ? last : null;
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const item = { kind: 'thinking', message_id: msg.message_id, content: msg.content,
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reasoning: msg.reasoning_content ?? streaming?.reasoning ?? null,
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input_tokens: msg.input_tokens, output_tokens: msg.output_tokens };
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if (streaming) this._replaceLast(item); else this._push(item);
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break;
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}
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case 'token_delta': {
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// Best-effort live tokens. Accumulate into a pending assistant bubble;
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// the final `done` (or `thinking`) event replaces it with authoritative
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// content. Mutate in place + throttled flush: deltas can arrive at a
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// high rate and a full Lit update per token would be wasteful.
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let last = this._messages[this._messages.length - 1];
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if (last?.kind !== 'assistant' || !last.streaming) {
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last = { kind: 'assistant', content: '', reasoning: '', streaming: true };
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this._messages = [...this._messages, last];
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this._onMessagePushed(last);
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}
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if (msg.kind === 'reasoning') last.reasoning += msg.delta;
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else last.content += msg.delta;
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this._scheduleStreamFlush();
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break;
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}
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case 'done': {
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this._waiting = false;
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const last = this._messages[this._messages.length - 1];
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if (last?.kind === 'assistant' && last.streaming) {
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// Finalize the streamed bubble with the authoritative content.
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this._replaceLast({ kind: 'assistant', content: msg.content,
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reasoning: msg.reasoning_content ?? last.reasoning ?? null,
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input_tokens: msg.input_tokens, output_tokens: msg.output_tokens });
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} else {
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this._push({ kind: 'assistant', content: msg.content,
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reasoning: msg.reasoning_content ?? null,
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input_tokens: msg.input_tokens, output_tokens: msg.output_tokens });
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}
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break;
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}
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case 'tool_start': {
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// A round with tool calls but no Thinking event (no usage/text) leaves a
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// reasoning-only streaming bubble behind: finalize it in place so its
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// content isn't swallowed by the next round's deltas.
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const last = this._messages[this._messages.length - 1];
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if (last?.kind === 'assistant' && last.streaming) {
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this._replaceLast({ kind: 'thinking', content: last.content,
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reasoning: last.reasoning || null,
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input_tokens: null, output_tokens: null });
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}
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// On resume, the server re-emits ToolStart for tools already in history.
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// Update in place rather than pushing a duplicate card.
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const existingIdx = this._messages.findIndex(
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m => (m.kind === 'tool') && m.tool_call_id === msg.tool_call_id
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);
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if (existingIdx >= 0) {
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this._updateTool(msg.tool_call_id, { status: 'running', result: null, error: null });
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} else {
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this._push({
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kind: 'tool',
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tool_call_id: msg.tool_call_id,
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name: msg.name,
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display_name: msg.display_name,
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icon: msg.icon,
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label_short: msg.label_short,
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label_full: msg.label_full,
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path: msg.path,
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arguments: msg.arguments,
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status: 'running',
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result: null,
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error: null,
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});
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}
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break;
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}
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case 'tool_done':
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// `preview_old`/`preview_new` are present only for a file-write; they let the
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// card render the diff inline even for an auto-allowed write (no PendingWrite).
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this._updateTool(msg.tool_call_id, {
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status: 'done', result: msg.result, result_type: msg.result_type,
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preview_old: msg.preview_old, preview_new: msg.preview_new,
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});
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break;
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case 'tool_error':
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this._updateTool(msg.tool_call_id, { status: 'error', error: msg.error });
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break;
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case 'tool_cancelled':
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// Stopped by the user via /stop — distinct from an error.
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this._updateTool(msg.tool_call_id, { status: 'cancelled' });
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break;
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case 'tool_rejected':
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// Denied by an approval policy or a human — distinct from an error.
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this._updateTool(msg.tool_call_id, { status: 'rejected', error: msg.reason });
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break;
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case 'approval_required':
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this._updateTool(msg.tool_call_id, { status: 'pending', request_id: msg.request_id });
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this._expanded = new Set([...this._expanded, msg.tool_call_id]);
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this.updateComplete.then(() => this._scrollToBottom());
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break;
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case 'approval_resolved': {
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const { request_id, tool_call_id, approved } = msg;
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this._updatePendingWrite(request_id, { status: approved ? 'approved' : 'rejected' });
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if (tool_call_id != null) {
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if (approved) {
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this._updateTool(tool_call_id, { status: 'running', request_id: null });
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} else {
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this._updateTool(tool_call_id, { status: 'rejected', error: t('chat.rejected') });
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}
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const expanded = new Set(this._expanded);
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expanded.delete(tool_call_id);
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this._expanded = expanded;
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}
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break;
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}
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case 'agent_question':
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// Link the question form to the tool card by updating status + storing request_id.
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this._updateTool(msg.tool_call_id, {
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status: 'pending',
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request_id: msg.request_id,
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question: msg.question,
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question_title: msg.title,
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suggested_answers: msg.suggested_answers ?? [],
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});
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this._expanded = new Set([...this._expanded, msg.tool_call_id]);
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this.updateComplete.then(() => this._scrollToBottom());
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break;
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case 'agent_start':
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this._push({
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kind: 'agent',
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stack_id: msg.stack_id,
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agent_id: msg.agent_id,
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parent_agent_id: msg.parent_agent_id,
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prompt_preview: msg.prompt_preview,
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depth: msg.depth,
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done: false,
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});
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break;
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case 'agent_done': {
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// A sub-agent's final round emits no Done: its streamed bubble would
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// stay pending forever — finalize it with the accumulated content.
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const last = this._messages[this._messages.length - 1];
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if (last?.kind === 'assistant' && last.streaming) {
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this._replaceLast({ kind: 'assistant', content: last.content,
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reasoning: last.reasoning || null,
|
||
input_tokens: null, output_tokens: null });
|
||
}
|
||
this._updateAgent(msg.stack_id, { done: true });
|
||
const agentMsg = this._messages.find(m => m.kind === 'agent' && m.stack_id === msg.stack_id);
|
||
if (agentMsg) {
|
||
this._push({
|
||
kind: 'agent_end',
|
||
agent_id: msg.agent_id,
|
||
parent_agent_id: msg.parent_agent_id,
|
||
result_preview: msg.result_preview,
|
||
depth: agentMsg.depth,
|
||
});
|
||
}
|
||
break;
|
||
}
|
||
|
||
case 'truncated':
|
||
this._pushError(`${t('chat.truncated', { tokens: msg.output_tokens?.toLocaleString() ?? '?' })}`);
|
||
break;
|
||
|
||
case 'error':
|
||
this._waiting = false;
|
||
this._dropStreaming();
|
||
this._pushError(msg.message);
|
||
break;
|
||
|
||
case 'file_changed':
|
||
window.dispatchEvent(new CustomEvent('file-changed', { detail: { path: msg.path } }));
|
||
break;
|
||
|
||
case 'open_file': {
|
||
// Agent-driven file open. Every kind — HTML included — routes through the
|
||
// file-viewer page, which renders HTML live in an origin-isolated iframe.
|
||
const p = msg.path ?? '';
|
||
if (p && typeof window.openFile === 'function') window.openFile(p);
|
||
break;
|
||
}
|
||
|
||
case 'model_fallback':
|
||
// A fallback mid-stream means the previous attempt's deltas are orphaned:
|
||
// drop the pending bubble — the replacement model streams a fresh one.
|
||
this._dropStreaming();
|
||
this._push({ kind: 'info', content: `⚡ Model fallback: ${msg.from} → ${msg.to}` });
|
||
break;
|
||
|
||
case 'user_message':
|
||
// Telnet-style echo: the backend emits this when the message is persisted
|
||
// to history, so we render the bubble here — for the sending client and
|
||
// every other client alike. No dedup needed: regular messages are never
|
||
// rendered optimistically (only slash commands are, and those are never
|
||
// echoed). `message_id` is the real chat_history row id.
|
||
this._push({
|
||
kind: 'user',
|
||
content: msg.content,
|
||
attachments: msg.attachments ?? [],
|
||
message_id: msg.message_id,
|
||
});
|
||
break;
|
||
|
||
case 'new_session':
|
||
this._cancelStreamFlush();
|
||
this._messages = [];
|
||
this._waiting = false;
|
||
break;
|
||
|
||
case 'client_selected':
|
||
// Backend is the single source of truth for the pinned model. Updates
|
||
// arrive here regardless of which client (dropdown, /model command,
|
||
// another tab) originated the change — so the dropdown/select stays
|
||
// in sync. We set the field directly; Lit re-renders because
|
||
// `_selectedClient` is `state: true`.
|
||
this._selectedClient = msg.client;
|
||
break;
|
||
|
||
case 'security_group_selected':
|
||
// Twin of `client_selected`: the backend is the source of truth for the
|
||
// session's security-group. Arrives on connect (initial state) and on
|
||
// every change (this tab, another tab, or a role-default), so the picker
|
||
// stays in sync. Direct set — Lit re-renders (`_selectedGroup` is state).
|
||
this._selectedGroup = msg.group;
|
||
break;
|
||
|
||
case 'llm_failed':
|
||
this._waiting = false;
|
||
this._dropStreaming();
|
||
this._pushError(`LLM unavailable. Tried: ${msg.tried.join(', ')}. ${msg.last_error}`);
|
||
break;
|
||
}
|
||
}
|
||
|
||
_push(item) {
|
||
console.debug('[push]', item.kind, item);
|
||
this._messages = [...this._messages, item];
|
||
this._onMessagePushed(item);
|
||
}
|
||
|
||
// ── Live token streaming ────────────────────────────────────────────────────
|
||
// A pending assistant bubble (`streaming: true`) is mutated in place by
|
||
// `token_delta` events and flushed to Lit at most ~15×/s; turn-ending events
|
||
// (`done`/`thinking`) finalize it via `_replaceLast`, failures drop it.
|
||
|
||
_scheduleStreamFlush() {
|
||
if (this._streamFlushTimer) return;
|
||
this._streamFlushTimer = setTimeout(() => {
|
||
this._streamFlushTimer = null;
|
||
this._messages = [...this._messages];
|
||
this._scrollToBottom();
|
||
}, 66);
|
||
}
|
||
|
||
_cancelStreamFlush() {
|
||
if (!this._streamFlushTimer) return;
|
||
clearTimeout(this._streamFlushTimer);
|
||
this._streamFlushTimer = null;
|
||
}
|
||
|
||
_replaceLast(item) {
|
||
this._cancelStreamFlush();
|
||
const updated = [...this._messages];
|
||
updated[updated.length - 1] = item;
|
||
this._messages = updated;
|
||
this._scrollToBottom();
|
||
}
|
||
|
||
_dropStreaming() {
|
||
this._cancelStreamFlush();
|
||
const last = this._messages[this._messages.length - 1];
|
||
if (last?.kind === 'assistant' && last.streaming) {
|
||
this._messages = this._messages.slice(0, -1);
|
||
}
|
||
}
|
||
|
||
_pushError(text) {
|
||
this._push({ kind: 'error', content: text });
|
||
}
|
||
|
||
_updateAgent(stack_id, patch) {
|
||
const idx = this._messages.findIndex(m => m.kind === 'agent' && m.stack_id === stack_id);
|
||
if (idx < 0) return;
|
||
const updated = [...this._messages];
|
||
updated[idx] = { ...updated[idx], ...patch };
|
||
this._messages = updated;
|
||
}
|
||
|
||
_updateTool(tool_call_id, patch) {
|
||
const idx = this._messages.findIndex(
|
||
m => (m.kind === 'tool' || m.kind === 'pending_write') && m.tool_call_id === tool_call_id
|
||
);
|
||
if (idx < 0) return;
|
||
const updated = [...this._messages];
|
||
updated[idx] = { ...updated[idx], ...patch };
|
||
this._messages = updated;
|
||
}
|
||
|
||
_updatePendingWrite(request_id, patch) {
|
||
const idx = this._messages.findIndex(
|
||
m => m.kind === 'pending_write' && m.request_id === request_id
|
||
);
|
||
if (idx < 0) return;
|
||
// Once resolved (approved or rejected) remove the block entirely —
|
||
// the tool card already shows the outcome.
|
||
if (patch.status === 'approved' || patch.status === 'rejected') {
|
||
this._messages = this._messages.filter((_, i) => i !== idx);
|
||
return;
|
||
}
|
||
const updated = [...this._messages];
|
||
updated[idx] = { ...updated[idx], ...patch };
|
||
this._messages = updated;
|
||
}
|
||
|
||
// ── User input ────────────────────────────────────────────────────────────────
|
||
|
||
async _send() {
|
||
const content = this._getInputContent();
|
||
// Text is required; attachments are a complement, never sent on their own.
|
||
// Sending is allowed while a turn is in flight: the message is queued and
|
||
// injected into the running turn at its next round boundary.
|
||
if (!content) return;
|
||
// Don't send while an attachment is still streaming to disk, or its path
|
||
// would be missing from the message.
|
||
if (this._attachments.some(a => a.uploading)) return;
|
||
this._clearInput();
|
||
|
||
if (content === '/new' || content === '/clear') {
|
||
this._attachments = [];
|
||
await this._startNewSession();
|
||
return;
|
||
}
|
||
|
||
// Strip client-only fields; the server persists these as message metadata.
|
||
const attachments = this._attachments.map(({ name, path, mimetype, filesize }) =>
|
||
({ name, path, mimetype, filesize }));
|
||
this._attachments = [];
|
||
|
||
// System slash commands reply with a `Done` and never echo back as a
|
||
// `user_message`, so render them optimistically. Regular messages and custom
|
||
// slash commands use telnet-style echo: no local push — the bubble appears only
|
||
// when the backend persists the message and sends it back as a `user_message`
|
||
// event (for a custom command, carrying the typed form as its content), placing
|
||
// it correctly (e.g. after the current round's tools when injected mid-turn).
|
||
if (SYSTEM_SLASH_COMMANDS.has(content.split(/\s+/)[0])) {
|
||
this._push({ kind: 'user', content, attachments });
|
||
}
|
||
this._waiting = true;
|
||
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ content, attachments }));
|
||
} else {
|
||
this._pushError('Not connected — reconnecting, please retry.');
|
||
this._waiting = false;
|
||
}
|
||
}
|
||
|
||
// ── Attachments ────────────────────────────────────────────────────────────
|
||
|
||
/**
|
||
* Upload the given files to `data/uploads/{session}/` and add them as chips.
|
||
* Each file is streamed to disk server-side; while in flight its chip shows a
|
||
* spinner. Accepts a FileList or array of File.
|
||
*/
|
||
async _addFiles(files) {
|
||
const list = Array.from(files || []).filter(Boolean);
|
||
if (list.length === 0) return;
|
||
|
||
// Optimistic placeholders so the chips appear immediately.
|
||
const pending = list.map(f => ({ name: f.name, filesize: f.size, mimetype: f.type, uploading: true }));
|
||
this._attachments = [...this._attachments, ...pending];
|
||
|
||
const form = new FormData();
|
||
for (const f of list) form.append('files', f, f.name);
|
||
|
||
try {
|
||
const res = await fetch(`/api/${this._source}/uploads`, { method: 'POST', body: form });
|
||
if (!res.ok) throw new Error(`HTTP ${res.status}`);
|
||
const saved = await res.json(); // [{ name, path, mimetype, filesize }]
|
||
// Replace the placeholders with the saved entries (preserve other chips).
|
||
this._attachments = this._attachments.filter(a => !pending.includes(a)).concat(saved);
|
||
} catch (e) {
|
||
console.error('upload failed:', e);
|
||
// Drop the failed placeholders and surface the error.
|
||
this._attachments = this._attachments.filter(a => !pending.includes(a));
|
||
this._pushError('Upload failed: ' + e.message);
|
||
}
|
||
}
|
||
|
||
_removeAttachment(i) {
|
||
this._attachments = this._attachments.filter((_, idx) => idx !== i);
|
||
}
|
||
|
||
/** Handler for a paste event: uploads any files on the clipboard. */
|
||
_onPaste(e) {
|
||
const files = e.clipboardData?.files;
|
||
if (files && files.length) {
|
||
e.preventDefault();
|
||
this._addFiles(files);
|
||
}
|
||
}
|
||
|
||
/** Handler for a drop event on the composer: uploads the dropped files. */
|
||
_onDrop(e) {
|
||
const files = e.dataTransfer?.files;
|
||
if (files && files.length) {
|
||
e.preventDefault();
|
||
this._addFiles(files);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Pin a client (model) for the current source. Mirrors the state locally for
|
||
* instant feedback, then notifies the backend, which is the single source of
|
||
* truth — it broadcasts `client_selected` back to every client of the source
|
||
* (this tab included), so the dropdown/select re-syncs from authoritative
|
||
* state. Pass `'auto'` to clear the pin.
|
||
*/
|
||
_selectClient(client) {
|
||
this._selectedClient = client;
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'select_client', client }));
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Load the caller's selectable security-groups (the role's effective set). One
|
||
* fetch; the current selection arrives over the WS (`security_group_selected`),
|
||
* so this only feeds the dropdown's options.
|
||
*/
|
||
async _loadSecurityGroups() {
|
||
try {
|
||
const res = await fetch('/api/my/security-groups');
|
||
if (!res.ok) return;
|
||
const list = await res.json();
|
||
if (Array.isArray(list)) this._securityGroups = list;
|
||
} catch { /* the picker just stays hidden if this fails */ }
|
||
}
|
||
|
||
/**
|
||
* Pick a security-group for the current session. Mirrors [`_selectClient`]: set
|
||
* locally for instant feedback, then notify the backend, which validates against
|
||
* the role, persists on the session, and broadcasts `security_group_selected`
|
||
* back to every client (this tab included) so the picker re-syncs from truth.
|
||
*/
|
||
_selectGroup(group) {
|
||
this._selectedGroup = group;
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'select_security_group', group }));
|
||
}
|
||
}
|
||
|
||
_cancel() {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'cancel' }));
|
||
}
|
||
this._waiting = false;
|
||
}
|
||
|
||
// ── Approval — pending_write (WS) ─────────────────────────────────────────────
|
||
|
||
_approve(msg) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'approve_write', request_id: msg.request_id }));
|
||
}
|
||
this._updatePendingWrite(msg.request_id, { status: 'approved' });
|
||
}
|
||
|
||
_approveWriteBypass(msg, bypassSecs) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'approve_write', request_id: msg.request_id, bypass_secs: bypassSecs }));
|
||
}
|
||
this._updatePendingWrite(msg.request_id, { status: 'approved' });
|
||
}
|
||
|
||
_startReject(msg) {
|
||
this._rejectingId = msg.request_id;
|
||
this._rejectNote = '';
|
||
}
|
||
|
||
_confirmReject(msg) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'reject_write', request_id: msg.request_id, note: this._rejectNote }));
|
||
}
|
||
this._updatePendingWrite(msg.request_id, { status: 'rejected' });
|
||
this._rejectingId = null;
|
||
}
|
||
|
||
// ── Approval — tool (WS, live) ────────────────────────────────────────────────
|
||
|
||
_approveWsTool(msg) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'approve_tool', request_id: msg.request_id }));
|
||
}
|
||
this._updateTool(msg.tool_call_id, { status: 'running', request_id: null });
|
||
this._rejectingId = null;
|
||
}
|
||
|
||
_approveWsToolBypass(msg, bypassSecs) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'approve_tool', request_id: msg.request_id, bypass_secs: bypassSecs }));
|
||
}
|
||
this._updateTool(msg.tool_call_id, { status: 'running', request_id: null });
|
||
this._rejectingId = null;
|
||
}
|
||
|
||
_rejectWsTool(msg) {
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'reject_tool', request_id: msg.request_id, note: this._rejectNote }));
|
||
}
|
||
this._updateTool(msg.tool_call_id, { status: 'rejected', error: t('chat.rejected_by_user') });
|
||
this._rejectingId = null;
|
||
}
|
||
|
||
// ── Approval — tool (REST, from history) ─────────────────────────────────────
|
||
|
||
async _approveTool(msg) {
|
||
this._updateTool(msg.tool_call_id, { status: 'running' });
|
||
try {
|
||
const res = await fetch(`/api/tools/${msg.tool_call_id}/resolve`, {
|
||
method: 'POST', headers: { 'Content-Type': 'application/json' },
|
||
body: JSON.stringify({ action: 'approve' }),
|
||
});
|
||
if (!res.ok) {
|
||
this._updateTool(msg.tool_call_id, { status: 'error', error: `Approval failed: ${await res.text()}` });
|
||
return;
|
||
}
|
||
const data = await res.json();
|
||
this._updateTool(msg.tool_call_id, { status: data.status, result: data.result, result_type: data.result_type });
|
||
if (this._ws?.readyState === WebSocket.OPEN) this._ws.send(JSON.stringify({ type: 'resume' }));
|
||
} catch (e) {
|
||
this._updateTool(msg.tool_call_id, { status: 'error', error: String(e) });
|
||
}
|
||
}
|
||
|
||
async _rejectTool(msg) {
|
||
this._updateTool(msg.tool_call_id, { status: 'running' });
|
||
try {
|
||
const res = await fetch(`/api/tools/${msg.tool_call_id}/resolve`, {
|
||
method: 'POST', headers: { 'Content-Type': 'application/json' },
|
||
body: JSON.stringify({ action: 'reject', note: this._rejectNote }),
|
||
});
|
||
if (!res.ok) {
|
||
this._updateTool(msg.tool_call_id, { status: 'error', error: `Rejection failed: ${await res.text()}` });
|
||
return;
|
||
}
|
||
this._updateTool(msg.tool_call_id, { status: 'error', error: 'Rejected by user.' });
|
||
this._rejectingId = null;
|
||
if (this._ws?.readyState === WebSocket.OPEN) this._ws.send(JSON.stringify({ type: 'resume' }));
|
||
} catch (e) {
|
||
this._updateTool(msg.tool_call_id, { status: 'error', error: String(e) });
|
||
}
|
||
}
|
||
|
||
// ── Clarification ─────────────────────────────────────────────────────────────
|
||
|
||
_answerQuestion(msg) {
|
||
const answer = this._clarificationAnswer.trim();
|
||
if (!answer) return;
|
||
if (this._ws?.readyState === WebSocket.OPEN) {
|
||
this._ws.send(JSON.stringify({ type: 'answer_question', request_id: msg.request_id, answer }));
|
||
}
|
||
this._updateTool(msg.tool_call_id, { status: 'running', request_id: null });
|
||
this._clarificationAnswer = '';
|
||
}
|
||
|
||
// ── DOM hooks (override in subclass) ─────────────────────────────────────────
|
||
|
||
/** Called after every _push(). Override to handle scrolling, focus, etc. */
|
||
_onMessagePushed(_item) {}
|
||
|
||
/** Returns the chat input textarea element. Subclasses must override. */
|
||
_inputEl() { return null; }
|
||
|
||
/** Returns the current value of the chat input. */
|
||
_getInputContent() { return this._inputEl()?.value.trim() ?? ''; }
|
||
|
||
/** Clears the chat input and resets its auto-resize height. */
|
||
_clearInput() {
|
||
const el = this._inputEl();
|
||
if (!el) return;
|
||
el.value = '';
|
||
el.style.height = 'auto';
|
||
}
|
||
|
||
/** Auto-resizes a textarea to fit its content (capped by CSS max-height). */
|
||
_autoResize(el) {
|
||
el.style.height = 'auto';
|
||
el.style.height = el.scrollHeight + 'px';
|
||
}
|
||
|
||
/** Scrolls the message list to the bottom. */
|
||
_scrollToBottom() {}
|
||
|
||
// ── Voice recording (shared by every chat surface) ────────────────────────────
|
||
|
||
async _checkTranscribe() {
|
||
try {
|
||
const r = await fetch('/api/transcribe/has');
|
||
this._hasTranscribe = r.status === 204;
|
||
} catch {
|
||
this._hasTranscribe = false;
|
||
}
|
||
}
|
||
|
||
async _startRecording(fromShortcut = false) {
|
||
if (this._recording) return;
|
||
try {
|
||
const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
|
||
this._audioChunks = [];
|
||
this._shortcutRecording = fromShortcut;
|
||
|
||
const mimeType = MediaRecorder.isTypeSupported('audio/webm;codecs=opus')
|
||
? 'audio/webm;codecs=opus'
|
||
: MediaRecorder.isTypeSupported('audio/webm')
|
||
? 'audio/webm'
|
||
: '';
|
||
|
||
this._mediaRecorder = mimeType
|
||
? new MediaRecorder(stream, { mimeType })
|
||
: new MediaRecorder(stream);
|
||
|
||
this._mediaRecorder.addEventListener('dataavailable', e => {
|
||
if (e.data.size > 0) this._audioChunks.push(e.data);
|
||
});
|
||
|
||
this._mediaRecorder.addEventListener('stop', () => {
|
||
stream.getTracks().forEach(t => t.stop());
|
||
this._submitAudio();
|
||
});
|
||
|
||
this._mediaRecorder.start();
|
||
this._recording = true;
|
||
} catch (err) {
|
||
console.error('mic error:', err);
|
||
}
|
||
}
|
||
|
||
_stopRecording() {
|
||
if (!this._recording || !this._mediaRecorder) return;
|
||
this._mediaRecorder.stop();
|
||
this._recording = false;
|
||
}
|
||
|
||
/** Toggle button handler: start or stop a recording (button-initiated). */
|
||
_toggleRecording() {
|
||
if (this._recording) {
|
||
this._shortcutRecording = false;
|
||
this._stopRecording();
|
||
} else {
|
||
this._startRecording(false);
|
||
}
|
||
}
|
||
|
||
async _submitAudio() {
|
||
if (this._audioChunks.length === 0) return;
|
||
|
||
const mimeType = this._mediaRecorder?.mimeType ?? 'audio/webm';
|
||
const blob = new Blob(this._audioChunks, { type: mimeType });
|
||
// Derive file extension from mimeType, e.g. "audio/webm;codecs=opus" → "webm"
|
||
const ext = mimeType.split('/')[1]?.split(';')[0] ?? 'webm';
|
||
|
||
const form = new FormData();
|
||
form.append('audio', blob, `recording.${ext}`);
|
||
|
||
try {
|
||
const resp = await fetch('/api/transcribe/audio', { method: 'POST', body: form });
|
||
if (!resp.ok) throw new Error(await resp.text());
|
||
const { text } = await resp.json();
|
||
if (text) {
|
||
const ta = this._inputEl();
|
||
if (ta) {
|
||
ta.value = (ta.value ? ta.value + ' ' : '') + text;
|
||
this._autoResize(ta);
|
||
ta.focus();
|
||
}
|
||
}
|
||
} catch (err) {
|
||
console.error('transcription error:', err);
|
||
}
|
||
}
|
||
}
|