Commit Graph
15 Commits
Author SHA1 Message Date
dguiducci 78cdcf4cc7 feat: let one source carry several chats, and open them with a +
Nightly Build / build (push) Successful in 7m49s
A source had exactly one live conversation, so the copilot could only ever
replace a chat, never add one: the trash button reset the source and the old
conversation was left orphaned. Working on two things at once meant losing one.

The tab bar now holds two kinds of tab. A primary tab is a source — it shows
whatever `web` or `project-7` currently points at, which is where background
delivery lands (notify, a finished async task, an inbound Telegram message) and
what a reset moves to a fresh row. A secondary tab, opened with `+`, is one
specific conversation: its source points elsewhere, so it is unreachable by
source name and is addressed by id throughout — REST, WebSocket, event
filtering. `POST /api/sessions/new` creates one without touching `sources`,
which is the whole difference from a reset; its agent and run-context still come
from the source, so an extra project tab is the coordinator with the project's
context. Project "Open chat" is untouched and still resumes the project's own.

The load-bearing half is in ChatHub: the input queue and the model pin are now
keyed by session, not by source. Two tabs on one source would otherwise
serialize into a single queue and a single turn, and share a `/model` pin — the
odd one out, since the security group was already per-session and persisted. The
source-taking methods survive as one-line resolvers, so Telegram, mobile and
cron are untouched. Because queues now grow with conversations rather than with
the handful of sources, a reset retires the queue it replaces instead of leaving
a consumer task parked forever.

Events are filtered per conversation, so anything a chat must see has to carry a
session id: `show_file_to_user`'s OpenFile and the security-group revalidation
were emitting untagged and would have reached nobody. A primary connection
additionally follows NewSession for its source, so a second window does not keep
talking to a conversation another window just reset.

Tabs can be renamed by double-click — `chat_sessions.title` existed and was dead
until now. An empty name stores NULL, so the box is also the undo.
2026-08-04 22:15:20 +01:00
dguiducci 8f5c5382c8 feat: keep the chat tabs you left open, and keep them with you
Nightly Build / build (push) Successful in 7m39s
Reopening the app closed every project tab: the copilot's tab bar lived in
RAM, so a reload dropped it and each conversation had to be found again from
its project board.

The set of open tabs is now a column on the session row, `chat_sessions.is_open`
(additive, `ensure_column`), restored by `GET /api/sessions/open` and written by
`PUT /api/sessions/{id}/open`. Not localStorage: that store is per-origin, so on
a shared laptop one member's tabs would greet the next, whereas the owner table
sits in their own encrypted file and follows them to another device. Which tab
is *selected* stays in sessionStorage — that one is genuinely per window, and a
shared value would have two windows fighting over it.

`is_open` defaults to 0 and `chat_sessions::create` never sets it: every `/new`
leaves its predecessor behind and every system-agent pass mints a row, so the
opposite default would restore a bar full of conversations nobody opened. Only
the copilot writes the column, at the moment it opens the tab. A reset moves the
flag rather than copying it — `POST /api/sessions` now returns the new id and
`new_session` carries it, and the old row is closed as the new one opens, or the
source would restore twice and a later close would clear the stale row.

Closing a tab clears the flag and nothing else: the conversation is kept and
comes back with its history when the project is reopened.
2026-08-04 21:50:10 +01:00
dguiducci 01b8a187b5 feat: let a background task ask the chat that started it, not just the Inbox
Nightly Build / build (push) Successful in 7m42s
An async sub-agent runs in a session of its own, so the rich per-session events
that draw the inline approval card never reach the chat's socket — only the
id-only inbox lifecycle ones do. A task blocked on an approval was therefore
invisible in the conversation that started it, and the only way to unblock it
was to notice the sidebar badge and go to the Inbox.

The chat already shows what it handed off. This asks the same question of the
pending items: `GET /{source}/inbox` joins them against the sessions of this
conversation's running async jobs, so "whose is this" has one answer, in the
same place `/{source}/tasks` answers it for a task. The client is left with a
list to render, not a correlation to guess. The live path adds no event — the
existing `approval_requested` / `clarification_*` broadcasts already reach every
socket of the user, and re-reading the endpoint turns a nudge into something
renderable and survives a reload for free.

The card sits above the task strip rather than in the transcript: the task that
is asking may have been started twenty messages ago, and a card that scrolls
away is a card that gets missed. One at a time, with a count of what is behind
it — a blocked task stays blocked whether or not its card is on screen, so
stacking them would trade a readable chat for a queue nobody asked to see. And
it closes: the ✕ hides the card without resolving anything, leaving the item in
the Inbox, because a panel that cannot be moved takes the chat hostage.

`InboxCardsMixin` is the cards and their resolve calls, split out of
`InboxMixin` so the chat and the Inbox render the same approval rather than two
drifting copies of it; `_afterInboxResolve` is the only thing they disagree on.

Elicitations are left out: `PendingElicitationInfo` carries no `session_id`, so
there is nothing to attribute one to a task with.

Also: an async task's context label said "CronJob:", which sends whoever reads
the approval looking on the wrong page — and now says so next to the task's
real name.
2026-08-04 21:00:45 +01:00
dguiducci daaceff6ba feat: show a conversation its own background tasks, and give it back every outcome
Nightly Build / build (push) Successful in 7m34s
An `execute_task mode="async"` was invisible from the chat that started it.
The only trace was the receipt in the transcript and a row on the Tasks page
— which does not say *which* of those rows the assistant just spawned — so
"is it still going?" had no answer where the question is asked.

Worse, a task that did not simply succeed never came back at all. `run_job`
branched on `Ok`/`Err` first and routed by `job.kind` only inside the `Ok`
arm, so a failure or a kill left through the `Err` arm's unconditional
`hub.notify` — the home source (`/sethome`), worded "Cron job … failed" —
while the parent conversation sat waiting for a `task_completed` that would
never arrive. The wrong chat, and a wedged one.

The fix is a shape, not a branch: one `JobOutcome` classification, then one
`match job.kind` delivery site for every ending. An async task now ends in
its parent conversation whatever happened to it. The sink has a single
channel deliberately — to the model reading it, "it broke" is a result like
any other and must not be overlookable — so a failure is delivered as prose,
carrying whatever partial output the run produced, which is usually the only
clue about why. A cron job keeps the home notification: it belongs to nobody's
conversation. Cancellation becomes a third outcome rather than a flavour of
failure (`job_runs.status` has always had `'cancelled'` in its CHECK and
nothing ever wrote it), classified off the new typed `TurnCancelled` error so
nothing keys on a message string.

The strip above the composer is the visible half. `ServerEvent::TaskUpdate`
announces state to the source of the parent conversation only; the list is
`renderTaskStrip` (shared by the desktop copilot and the mobile chat), fed by
state on `ChatSession`. Each row links to `#session/{id}` — the page that
already shows, live, what a background agent is doing, and without which
"a task is running" is a fact you can do nothing with. Stopping is the
existing kill endpoint. A finished row clears itself after 20 s (its result
is in the conversation by then); a failed one stays until dismissed, and the
dismissal is remembered across reloads.

`GET /api/{source}/tasks` is what makes the strip survive a browser refresh:
the event is a broadcast with no replay, so without a load-time read a reload
would empty a chat that still has work running under it. It answers with the
running tasks plus failures from the last 30 minutes — the two states a person
can still act on. Successes are absent on purpose. Its window compares through
`datetime()` on both sides: `completed_at` is RFC 3339 and the cutoff is
SQLite-shaped, and `'T' > ' '` would let every same-day row through a window
meant to exclude it.

Not addressed, and worth doing next: a cron job's result should go where its
creator says, not always to the home chat.
2026-08-04 19:13:30 +01:00
dguiducci e29dc40202 fix: say why the microphone is unavailable, instead of freezing the button
`navigator.mediaDevices` only exists in a secure context — HTTPS, or
localhost. Over plain http on a LAN address the property is undefined, so
`_startRecording` threw on its first line, the catch wrote one console line
and returned, and `_recording` stayed false: the button sat there unchanged
with nothing to read anywhere a user would look.

The unavailable cases are now named before the attempt rather than guessed
at afterwards — insecure context, unsupported browser, denied permission,
anything else — and surfaced in the chat through `_pushError`, which every
chat surface already shares. The button is deliberately still rendered when
the context is insecure: hiding it would read as "transcription is not
configured", which is the wrong diagnosis to hand someone.

Adds docs/voice.md, since "why doesn't the microphone work" is a question
the assistant will be asked and the answer is entirely outside Skald.
2026-08-04 15:19:50 +01:00
dguiducci ff298f1aef fix: renew a session that died under an open tab, instead of eating the message typed into it
Nightly Build / build (push) Successful in 7m34s
Sessions live in the server's RAM, so a restart logs everyone out while the
browser keeps sending a cookie nobody recognises. Nothing noticed: every gated
API call answered 401 into a component that shrugged, and the chat socket was
refused at the upgrade — which reaches `onclose` looking exactly like a flaky
network, so the loop retried every 2 s forever behind "Not connected —
reconnecting, please retry", against a server that would never accept it again.

Retrying was not even the expensive part. `_send()` cleared the composer and
dropped the attachment chips *before* testing the socket, so a long message was
already destroyed by the time the error bubble appeared. The connection test now
comes first and everything below it is unreachable while the socket is down, so
the text stays where the user left it; `/new` and `/clear` move above the guard
because they go over HTTP and reconnect the socket themselves, which is when
they are most wanted.

Detection is one module (`lib/session-expiry.js`) reporting a fact — `auth-expired`,
and `auth-restored` on the way back — with nothing in it that touches the DOM. A
`window.fetch` wrapper flags any 401 from a gated `/api` path, a wrapper rather
than a helper each call site opts into because the components call `fetch`
directly in dozens of places and a seam that must be remembered is one the next
page will forget; `auth/*` and `setup/*` are excluded, where 401 is the normal
answer. The socket's own path asks `probeSession()` before retrying, since it
cannot tell a refusal from a blip. The native mobile shell is guarded inside the
report, so no future caller can reintroduce a web login form there.

The answer is a modal over the page the user is already on, not the login
screen: bouncing to it would throw away everything the page was holding —
including the half-written message this commit exists to save. One password
field, prefilled with the last username this browser logged in as, not
dismissible (with no session nothing on the page works, and a dialog you can
wave away leaves a UI that silently fails every action). On success the chat
reconnects on `auth-restored` and reconciles like any other disconnection.

Known gap: pages that failed a fetch during the outage keep their stale data
until navigated to again. Only the chat re-arms itself.
2026-08-04 13:02:39 +01:00
dguiducci db6e395c11 chat: stick-to-bottom auto-scroll with jump-to-latest button
Nightly Build / build (push) Successful in 6m51s
Auto-scroll now yields when the reader scrolls away from the bottom, so a
fast-streaming reply no longer fights someone reading the start. Stickiness is
a flag driven by a passive scroll listener (not a per-flush distance check,
which breaks when one flush adds more than the threshold of content); scrolling
back within the band re-arms it.

Centralised in chat-session.js (_scrollToBottom(force) + _forceScrollToBottom
+ _messagesContainer hook), removing the duplicated overrides in copilot.js /
chat-page.js. Force-scroll is used where the latest must be shown: history
load, chat reopen, approval/clarification prompts, and message send.

A sticky 'jump to latest' affordance appears only while scrolled up.
2026-07-24 21:06:04 +01:00
dguiducci f34f800e5c projects: file explorer, ws improvements, i18n, and fs routing
Nightly Build / build (push) Successful in 6m47s
Add project-files component with tree navigation. Extend UserFs with
shared-folder resolution. Wire API routes for file browsing. Improve
WS session lifecycle and project-board layout. Add i18n keys for
projects and inbox across all locales.
2026-07-22 18:35:13 +01:00
dguiducci 3343260bb0 token streaming & reasoning display: live SSE tokens frontend to back
Nightly Build / build (push) Successful in 6m59s
- Add StreamDelta(SseDecoder) framing shared by OpenAI/Anthropic
- OpenAiClient: stream=true + reasoning_content deltas, index-based
  tool_calls accumulation, usage from final chunk
- AnthropicClient: message_start/content_block_*/message_delta events,
  thinking_delta->reasoning, input_json_delta->tool input
- TokenDelta ServerEvent variant wired through ChatHub + WS broadcast
- Frontend throttled flush (~15 Hz), pending bubble mutate-in-place,
  reasoning as collapsed-by-default <details>
- Drop streaming bubble on error/llm_failed/model_fallback
- i18n: chat.reasoning key added to en/fr/it
2026-07-22 12:59:13 +01:00
dguiducci c11702c3d3 tool card UI redesign: semantic icons, inline diff persistence, tool detail page, MCP-friendly titles
Nightly Build / build (push) Successful in 6m38s
2026-07-21 23:39:41 +01:00
dguiducci 44dc67cda0 Setup: utente admin via web, ruoli e run-context con security-group, onboarding install/uninstall script
Nightly Build / build (push) Failing after 6m12s
2026-07-20 12:54:56 +01:00
dguiducci fb3eeeeec6 Refactor: remove desktop/Tauri bundle, add i18n, CI/CD pipeline
Nightly Build / build (push) Failing after 6s
- Remove desktop (Tauri) bundle: docs/desktop.md, icons/, tauri.conf.json,
  src/desktop/mod.rs, gen/schemas/
- Remove build.rs (no longer needed)
- Add i18n system (crates/core-api, plugin-mobile-connector, web)
- Refactor config system (src/config.rs, boot_format.rs)
- Add mobile connector features (app, router, device pairing)
- Plugin system improvements (skald-core)
- Update dependencies (Cargo.lock, Cargo.toml)
- CI/CD: Gitea Actions workflows (nightly + release), package.sh,
  verify-version.sh, builds.skaldagent.net config
2026-07-19 22:35:06 +01:00
dguiducci 126886e309 Major rebranding, i18n, dashboard, shared folders, role capabilities
- Rebrand: new app/agent icons, SKALD.md, warm "paper" CSS palette
  (terracotta accent, --radius tokens, WCAG contrast, reduced-motion),
  updated favicon, tray icon, skaldkonur asset
- i18n: backend crate (i18n.rs, locale column, ui_locale config),
  frontend library (web/lib/i18n.js, I18nMixin, t(key)),
  translation files (web/i18n/), every component wired
- Dashboard: <dashboard-page> replaces old home-page content;
  <app-copilot> becomes the landing page (full/dock layout modes)
- Shared folders: API endpoints (shared_folders.rs), frontend page,
  can_write membership, container mount topology, user_fs routing
- Role capabilities: new db table & authorization seam (data not enums),
  roles.attrs JSON for ui_mode / interface select
- Setup: skald-setup prompts for language + password, sets ui_locale
- General: components migrated to CSS variables, Lit conventions cleanup,
  connectors/catalog/marketplace/approval refactoring
2026-07-18 21:38:42 +01:00
dguiducci 088c0c01cb localize UI strings: Italian → English 2026-07-10 20:30:27 +01:00
dguiducci 38494a85a9 First Version 2026-07-10 15:02:09 +01:00