An `execute_task mode="async"` was invisible from the chat that started it.
The only trace was the receipt in the transcript and a row on the Tasks page
— which does not say *which* of those rows the assistant just spawned — so
"is it still going?" had no answer where the question is asked.
Worse, a task that did not simply succeed never came back at all. `run_job`
branched on `Ok`/`Err` first and routed by `job.kind` only inside the `Ok`
arm, so a failure or a kill left through the `Err` arm's unconditional
`hub.notify` — the home source (`/sethome`), worded "Cron job … failed" —
while the parent conversation sat waiting for a `task_completed` that would
never arrive. The wrong chat, and a wedged one.
The fix is a shape, not a branch: one `JobOutcome` classification, then one
`match job.kind` delivery site for every ending. An async task now ends in
its parent conversation whatever happened to it. The sink has a single
channel deliberately — to the model reading it, "it broke" is a result like
any other and must not be overlookable — so a failure is delivered as prose,
carrying whatever partial output the run produced, which is usually the only
clue about why. A cron job keeps the home notification: it belongs to nobody's
conversation. Cancellation becomes a third outcome rather than a flavour of
failure (`job_runs.status` has always had `'cancelled'` in its CHECK and
nothing ever wrote it), classified off the new typed `TurnCancelled` error so
nothing keys on a message string.
The strip above the composer is the visible half. `ServerEvent::TaskUpdate`
announces state to the source of the parent conversation only; the list is
`renderTaskStrip` (shared by the desktop copilot and the mobile chat), fed by
state on `ChatSession`. Each row links to `#session/{id}` — the page that
already shows, live, what a background agent is doing, and without which
"a task is running" is a fact you can do nothing with. Stopping is the
existing kill endpoint. A finished row clears itself after 20 s (its result
is in the conversation by then); a failed one stays until dismissed, and the
dismissal is remembered across reloads.
`GET /api/{source}/tasks` is what makes the strip survive a browser refresh:
the event is a broadcast with no replay, so without a load-time read a reload
would empty a chat that still has work running under it. It answers with the
running tasks plus failures from the last 30 minutes — the two states a person
can still act on. Successes are absent on purpose. Its window compares through
`datetime()` on both sides: `completed_at` is RFC 3339 and the cutoff is
SQLite-shaped, and `'T' > ' '` would let every same-day row through a window
meant to exclude it.
Not addressed, and worth doing next: a cron job's result should go where its
creator says, not always to the home chat.
`navigator.mediaDevices` only exists in a secure context — HTTPS, or
localhost. Over plain http on a LAN address the property is undefined, so
`_startRecording` threw on its first line, the catch wrote one console line
and returned, and `_recording` stayed false: the button sat there unchanged
with nothing to read anywhere a user would look.
The unavailable cases are now named before the attempt rather than guessed
at afterwards — insecure context, unsupported browser, denied permission,
anything else — and surfaced in the chat through `_pushError`, which every
chat surface already shares. The button is deliberately still rendered when
the context is insecure: hiding it would read as "transcription is not
configured", which is the wrong diagnosis to hand someone.
Adds docs/voice.md, since "why doesn't the microphone work" is a question
the assistant will be asked and the answer is entirely outside Skald.
Sessions live in the server's RAM, so a restart logs everyone out while the
browser keeps sending a cookie nobody recognises. Nothing noticed: every gated
API call answered 401 into a component that shrugged, and the chat socket was
refused at the upgrade — which reaches `onclose` looking exactly like a flaky
network, so the loop retried every 2 s forever behind "Not connected —
reconnecting, please retry", against a server that would never accept it again.
Retrying was not even the expensive part. `_send()` cleared the composer and
dropped the attachment chips *before* testing the socket, so a long message was
already destroyed by the time the error bubble appeared. The connection test now
comes first and everything below it is unreachable while the socket is down, so
the text stays where the user left it; `/new` and `/clear` move above the guard
because they go over HTTP and reconnect the socket themselves, which is when
they are most wanted.
Detection is one module (`lib/session-expiry.js`) reporting a fact — `auth-expired`,
and `auth-restored` on the way back — with nothing in it that touches the DOM. A
`window.fetch` wrapper flags any 401 from a gated `/api` path, a wrapper rather
than a helper each call site opts into because the components call `fetch`
directly in dozens of places and a seam that must be remembered is one the next
page will forget; `auth/*` and `setup/*` are excluded, where 401 is the normal
answer. The socket's own path asks `probeSession()` before retrying, since it
cannot tell a refusal from a blip. The native mobile shell is guarded inside the
report, so no future caller can reintroduce a web login form there.
The answer is a modal over the page the user is already on, not the login
screen: bouncing to it would throw away everything the page was holding —
including the half-written message this commit exists to save. One password
field, prefilled with the last username this browser logged in as, not
dismissible (with no session nothing on the page works, and a dialog you can
wave away leaves a UI that silently fails every action). On success the chat
reconnects on `auth-restored` and reconciles like any other disconnection.
Known gap: pages that failed a fetch during the outage keep their stale data
until navigated to again. Only the chat re-arms itself.
Auto-scroll now yields when the reader scrolls away from the bottom, so a
fast-streaming reply no longer fights someone reading the start. Stickiness is
a flag driven by a passive scroll listener (not a per-flush distance check,
which breaks when one flush adds more than the threshold of content); scrolling
back within the band re-arms it.
Centralised in chat-session.js (_scrollToBottom(force) + _forceScrollToBottom
+ _messagesContainer hook), removing the duplicated overrides in copilot.js /
chat-page.js. Force-scroll is used where the latest must be shown: history
load, chat reopen, approval/clarification prompts, and message send.
A sticky 'jump to latest' affordance appears only while scrolled up.
Add project-files component with tree navigation. Extend UserFs with
shared-folder resolution. Wire API routes for file browsing. Improve
WS session lifecycle and project-board layout. Add i18n keys for
projects and inbox across all locales.